451
クリア/時451/掘2/敵0/金6/ver070320:Normal [このリプレイへのリンク] Mozilla/4.0 (compatible; MSIE 7.0; Windows NT 6.0; SLCC1; .NET CLR 2.0.50727; Media Center PC 5.0; .
>No.88 Hello, Mr. No. 88. Can you tell me your email address (or send an email to my email address)? I'd like to ask you about the Lode Runner hack
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>leixin I am unable to respond to your request as my English is not very good. This English text was created using a translation tool.
Mozilla/5.0 (Windows NT 10.0; WOW64; Trident/7.0; .NET4.0C; .NET4.0E; .NET CLR 2.0.50727; .NET CLR 3
>Mr.No.88 Well, I understand. But if it's convenient, in fact, you can send Japanese e-mail. And I'm not a native English speaker. What I worry about is that my English is not accurate.
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A FC version of stage with the size of 28x14 is made. I have a question about how to set it so that the two robots on the right don't move.
クリア/時1938/掘23/敵1/金8/ver070320:FC [このリプレイへのリンク] Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/63.0.3239.26 Safar
>No.88さん ロードランナーのFC版では、ステージを保存するアドレスを見つける方法(2 A 88~400 A)? 私はステージ記憶アドレスを広げたハックROMを持ちます、そして、そして舞台の住所は全部ずれました。
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To Mr.Robohei >No.342 Gold is seen by robots as a way to go, while trap bricks are seen as blank space. So try to eat the gold on the left first. 金はロボットに行く道と見なされている, トラップレンガは空白として見られる。 だから最初に左に金を食べてみてください。
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>Mr.Robohei Ha ha! I also prefer to play stages that use game mechanism, and I don't like those that need to be operated.
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> 345 Leixin It's okey. I think that in the specification. And that isn't one of bugs.
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>351 Mr.Robohei What I want to say is that I prefer to play stages that use game settings. I didn't say it was a bug.
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>No.88さん Do you remember my last question about hack of fclr? I don't know how stage was written in the original Lode Runner ROM, but I got a hack ROM that modified the original NES file. The address of stage1 starts at 10 (HEX) and ends at 100 (HEX), the address of stage2 is 110-200,and so on, the address of stage50 is 3110-3200. The most important thing is that he also rewrites the storage method of stage, using 0-9 to represent the units in Lode Runner. 0 = blank space 1 = brick wall (diggable) 2 = solid wall (not diggable) 3 = ladder 4 = rope (that you hang on / shimmie across) 5 = fake brick (drop through) 6 = goal ladder (appears after you've collected enough gold) 7 = gold 8 = robot 9 = lode runner
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>leixin So, You said at 345 "to be operated", I could't understand that. 私には"to be operated"の意味が分からなかったよ。
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>No.365 ロボ平さん It's my misuse of words. I mean "to be operated" refers to operations like walking on a robot's head, time difference mining, etc
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>369:ロボ平さん It's almost like this. But I like that kind of precise operation in a short time.
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>Out of sight(視野の外)の表現の方がいいかなー。 Out of sightは最初に検討したんですが、 Out of sight managementだと野暮ったい感じだったので、 いくつかの単語を探してたどり着いたのがOutsideでした。 managementを外してOut of sightだけのほうが感じがよいかな? それか、そのままダイレクトに「視野の外」でもよいかも。 Mozilla/5.0 (Windows NT 10.0; WOW64; Trident/7.0; .NET4.0C; .NET4.0E; .NET CLR 2.0.50727; .NET CLR 3
Attention should be paid to the order in which gold is collected.
失敗/時2899/掘86/敵1/金1/ver070320:FC [このリプレイへのリンク] Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/63.0.3239.26 Safar
>382 I have uploaded a stage of the FC version editor.
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>No.88さん Have you seen the hack version of the Lode Runner named Blood Bros. , which changing the role of Lode Runner to Mario and Luigi.
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>leixinさん >I got a hack ROM that modified the original NES file. >The address of stage1 starts at 10 (HEX) and ends at 100 (HEX), >the address of stage2 is 110-200,and so on, >the address of stage50 is 3110-3200. 珍しいハックロムをお持ちのようですね。 自分もいくつかのハックロムを持っていますが、このような形式で データを格納しているハックロムは持っていません。
>387 >No.88さん I have found that the storage and input method of the stage in the hack ROM is very similar to the Lode Monar, which uses a bit 0-9 to represent 10 items in the game. There is no data compression at all. So I replied to you some time ago.
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>No.88さん What I want to say is that I can't understand the stage data of the original Lode Runner at all, except through Lode Funner, because the data is compressed, and the hack ROM I found is a modified version. Each stage of the FC Lode Runner is composed of 28x14 grids. In this modified hack ROM, the size of each stage is 196 bytes, and one byte represents two adjacent items in the stage.
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>No.88さん I'm sorry, because the author didn't upload this hack ROM on the Internet, I can't provide the download address of this hack ROM, but if you send me an email, I can provide you with a patch of this hack.
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>No.88さん No need to send email, I've uploaded the patch to "ロードランナー倉庫" Password is leixin.
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>No.88さん I'm just curious that the stage code of the hack ROM seems to have been decoded. I can see what the stage looks like in the hexadecimal editor without the help of other editors. How do you understand the original version of Lode Runner? And modify the stage yourself?
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>leixinさん >I can see what the stage looks like in the hexadecimal editor without the help of other editors. データを暗号化したいということですか?
>How do you understand the original version of Lode Runner? >And modify the stage yourself? これの意味がか分かりません。 オリジナルLRの面データ形式が知りたいということですか?
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>No.88さん >データを暗号化したいということですか? I mean, I can know what the stage looks like by copying the hexadecimal data in the hack ROM (for example, I sent it in No.391), and I don't need an editor similar to lode funner to view it.
>これの意味がか分かりません。 オリジナルLRの面データ形式が知りたいということですか? Yes.
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>No.88さん Well, it's too complicated. But part of it came to me. If there are several consecutive identical items in a row, the volume of the stage will be compressed.
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Stage 49 in Computer-Boys Edition V1.10 A hack work by Monaka Kun.
クリア/時2115/掘77/敵0/金9/ver070320:DS [このリプレイへのリンク] Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/63.0.3239.26 Safar
>>407 >>No.88さん Thank you for your demonstration. I've cleared in FC.
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ロボット頼み-裏 In a way, I think 'ロボット頼み-裏' is simpler than 'ロボット頼み'.
クリア/時2139/掘33/敵1/金1/ver070312:FC [このリプレイへのリンク] Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/63.0.3239.26 Safar
No need to kill robots
クリア/時3450/掘54/敵0/金1/ver070312:FC [このリプレイへのリンク] Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/63.0.3239.26 Safar
>>No.411 >>Mr.Robohei Thanks for your demonstration. I've cleared the NES emulator. but I need Save/Load at the last minute so it's hard to grasp the timing.
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There's no need to trouble you. I've solved it.
クリア/時522/掘13/敵0/金1/ver070320:FC [このリプレイへのリンク] Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/70.0.3538.25 Safar
For Trouble Stage Can the incubation time of the eggs be modified? Eggs refers to the state of the robot just resurrected.
失敗/時430/掘14/敵1/金2/ver070320:FC [このリプレイへのリンク] Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/70.0.3538.25 Safar
ブラウザで気軽に遊べて投稿もできるというのは、今でも他にはない魅力ですね。 ロードモナーもせめてタッチとゲームパッドぐらいは対応させるべきか。
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最新バージョンはどこかに眠ってるはずなので探してみます。 それにしても作者ですら読みたくなくなるようなコードをよく改造できましたね…
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OK! There is no problem with the solution.
クリア/時416/掘8/敵2/金1/ver070320:FC [このリプレイへのリンク] Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/70.0.3538.25 Safar
>No.88さん Do you know the "Penguin Night" channel on youtube? This youtuber seems to be updating the CLR6000plus video. Remarks: He updated many LR videos of hack versions. Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/70.0.3538.25 Safar
It can be solved
クリア/時2396/掘97/敵4/金4/ver070320:FC [このリプレイへのリンク] Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/70.0.3538.25 Safar
>No.88さん This is another method I thought of.
クリア/時889/掘28/敵1/金0/ver070320:FC [このリプレイへのリンク] Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/70.0.3538.25 Safar
This is the right solution. (Used by Mr.No.88)
クリア/時664/掘27/敵1/金0/ver070320:FC [このリプレイへのリンク] Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/70.0.3538.25 Safar
If it is on the NES, the lower gold must be collected in this way first.
クリア/時1332/掘26/敵0/金1/ver070320:FC [このリプレイへのリンク] Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/70.0.3538.25 Safar
I am not good at time difference digging.
クリア/時726/掘37/敵0/金1/ver070320:DS [このリプレイへのリンク] Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/70.0.3538.25 Safar
The latter part is completed.
クリア/時1183/掘22/敵1/金3/ver070320:DS [このリプレイへのリンク] Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/70.0.3538.25 Safar
How to induce the robot to enter the leftmost pit?
失敗/時849/掘6/敵0/金0/ver070320:DS [このリプレイへのリンク] Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/70.0.3538.25 Safar
Stage cleared
クリア/時1748/掘59/敵2/金3/ver070320:DS [このリプレイへのリンク] Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/70.0.3538.25 Safar
I am troubled by the gold in the middle.
失敗/時11/掘0/敵0/金0/ver070320:FC [このリプレイへのリンク] Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/70.0.3538.25 Safar
The remaining part is solved.
クリア/時620/掘22/敵1/金3/ver070425:DS [このリプレイへのリンク] Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/70.0.3538.25 Safar
>No.88さん Is there a video URL of stage72 in CLR+(CLR6000+)? I don't know how to find it.
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>leixinさん >I just want to ask you to confirm whether the gold in the middle can be collected without the help of robots. ロボを使わなければ中央の金塊は取れないと思います。
Mozilla/5.0 (Windows NT 10.0; WOW64; Trident/7.0; .NET4.0C; .NET4.0E; .NET CLR 2.0.50727; .NET CLR 3
>No.88さん My expression is wrong, it should be that the gold in the room is not collected by killing the robot.
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>>479 Can the gold in the middle be collected like this?
失敗/時3917/掘52/敵0/金2/ver080126:Normal [このリプレイへのリンク] Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/70.0.3538.25 Safar
>>No.88さん I had watched a 2018 CLR TAS video on youtube some time ago, but the quality is not good. I found that several current TAS videos have been accelerated using the game speed control function. Is there any original speed video?
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>>閉塞成冬 I played the last part again.
クリア/時545/掘15/敵0/金1/ver080509:DS [このリプレイへのリンク] Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/70.0.3538.25 Safar
This is Mr. MEL's stage named 「EVA・ASUKAの面~疑惑」. I can't think of a way to collect the gold in the lower right corner.
失敗/時20/掘0/敵0/金0/ver080509:FC [このリプレイへのリンク] Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/70.0.3538.25 Safar
>No.88さん Amazing, thank you so much for the replay.
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How to work out this stage?
失敗/時25/掘0/敵0/金0/ver080509:FC [このリプレイへのリンク] Mozilla/5.0 (Windows NT 6.1; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/98.0.4758.102
>No.88さん Thank you very much. I probably understand what a switch bug is.
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Thank you, Mr. No.88. I have seen a demo of this bug in Mr. RAP VX's video, which can even be called a specific game rule of FCLR.
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>No.88さん Good Evening! Do you have a discord account, I will share it with you through that App.
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>No.88さん I am very sorry that your privacy may have been violated. I have uploaded the ROM to the Lode Runner Warehouse without password.
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んー。これではだめかー
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金塊を落としてくれた場所が良かったのでスムーズにクリア出来た。
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>あと技巧の面の7/25の改変の件ですが、 ロードモナーで解く分には何も感じなかったのですが、DSでプレイするとすっごく成功率が低くなってしまったので、簡単にしました。
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ラスト1個、メガワカラナスゴン。
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オーマイガー!
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こうかな?
クリア/時2600/掘62/敵6/金6/ver080509:FC [このリプレイへのリンク] Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/106.0.0.0 Sa
いったんここまで
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これでいいのだろうか。。。ん-
クリア/時4193/掘109/敵1/金4/ver080509:FC [このリプレイへのリンク] Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/107.0.0.0 Sa
テステス
失敗/時2123/掘34/敵0/金5/ver080126:FC [このリプレイへのリンク] Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/107.0.0.0 Sa
ありがとうです。>No.88さん
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クリア出来た。
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ロボットを減らしてクリア出来るか試した結果デキタ;;
クリア/時2426/掘107/敵4/金19/ver080509:FC [このリプレイへのリンク] Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/113.0.0.0 Sa
Long time no see. May I ask what the situation is? When I click on 'このリプレイへのリンク', this 'Internal Server Error The server encountered an internal error or misconfiguration and was unable to complete your request.
Please contact the server administrator at [no address given] to inform them of the time this error occurred, and the actions you performed just before this error.
More information about this error may be available in the server error log.' appears. How can I solve it?
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もしかして私はこの面に影響を受けて「ふじたの面」を作ったのだろうか?もう忘れてしまったけど。
クリア/時9272/掘161/敵9/金28/ver080126:Normal [このリプレイへのリンク] Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/114.0.0.0 Sa
How to collect the gold in the lower right corner? This is a stage of Mr.MEL's HACK, which references stage 21 of the CLR.
失敗/時1/掘0/敵0/金0/ver080509:DS [このリプレイへのリンク] Mozilla/5.0 (Windows NT 6.1; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/95.0.4638.69
解法には全く影響しないのですが、一応。 一番左の上から4段目がブランクになっていますが、レンガにして下さい。
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